/*
 * Nemlinium.h
 *
 *  Created on: 05/03/2013
 *      Author: eusyar
 */

#ifndef NEMLINIUM_H_
#define NEMLINIUM_H_

#include "core/GameObject.h"
#include "component/Animation.h"

using namespace std;
using namespace eats_core;

class Nemlinium : public GameObject{

public:
	Nemlinium(SDL_Surface * _workingSurf, int _posX, int _posY);
	virtual ~Nemlinium();

	bool setUp();

	Animation * animation;

};

#endif /* NEMLINIUM_H_ */
